Meta Stresses the Need to Build Shared Platform for Metaverse, to Enable Digital Ownership

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Meta (formerly Facebook) attaches great importance to “Metavers” – think of it as the Internet, but with presence or immersion, where you can work, play and socialize – and Vishal Shah, vice president, what Metavers company is planning and in India Gadgets spoke to 360 at a press conference to explain how he sees Metavers expanding. Although Shah stressed the importance of India for Metavers and Meta, if you are hoping that this means that the Oculus Quest Line will finally come to India, then you have to wait a little longer. “We’re just getting started but you can expect us to launch new things and make them available, especially when they cut off devices and help people access them from just one VR headset,” said Shah.

Shah, the former head of product at Instagram, added that far from bringing the Meta target hardware, he could not give a date for it, although Oculus Quest 2 was launched a year ago in October 2020. But Shah describes Meta Focus as a 15-year journey on Metaverse, highlighting how Facebook’s synonymous company is transforming itself today.

“We truly believe that this is the successor to the mobile Internet, not a new Internet, not a new set of protocols, not a completely new foundation, but a new way to experience the Internet,” said Shah. While it was still known as Facebook, the company was widely criticized for trying to redefine the Internet – for example, its Free Basic Free Internet Access program, was criticized for violating net neutrality, and in some parts of the world, the distinction between Facebook and the Internet was completely eliminated. Was, sometimes for dangerous results.

Everything from where Shah called Metavers today is far away. Since VR with a headset is limited to a few people, and the augmented reality is very prominent in its application, the standards are still being designed.

When Meta talks about Metaverse, it’s not just a silo of Facebook-powered applications, but a wide Internet that others can connect to. “This notion of co-existence sews a lot into what we’re trying to do,” Shah said. “However, the idea of ​​continuity – the idea that if I could go and buy a piece of clothing like the physical world, and own that dress, I could wear it wherever I wanted. I could go from place to place, and I could wear the same thing but the digital environment doesn’t work that way today. If you buy a digital item, it is mostly limited to where you bought it. “

“The concept of continuity, being able to go from space to space and take things with you, is a very powerful construction that requires a set of interdependent values ​​that we will create because at the end of the day, when we are investing deeply in space, we strongly believe That Metaverse will not be built by any one company, ”he added.

This could come in many ways, including using non-fungible tokens or NFTs, he suggested. I’ll see. “

There is no such thing as JPEG for 3D

Several companies are now creating experiences for Metavers, although depending on what level of funding they have at the moment, they can be called virtual reality experiences instead. Mozilla was an early leader in the open standards of WebVR (now WebXR, or Mixed Reality) and anyone with a browser can visit Mozilla Hubs to see what it might look like.

Although most companies are working on their own sandbox and their tools can’t talk to each other.

“I think some of the work that we’re going to do is going to be open standards, which will be adopted by many companies, which will only become industry standards,” Shah said. “There are a few examples of what we’re doing with GLTF and some 3D object standards. You know, there’s no such thing as JPEG for 3D today. What’s the equivalent? So, just working towards it from a pure object perspective.” “

But the need for criteria, he added, goes beyond technology and how we approach it. Pinch-to-zoom, for example, seems very intuitive and obvious today, but when it was first introduced it was a powerful new concept and had a profound effect on how we use our phones.

Similarly, some very basic questions need to be answered in virtual reality. “Some things could be better, the quality of travel. Travel in the sense of how you navigate and navigate from place to place like a URL, “says Shah.” It is quite understandable how you can navigate from one web page to another. [But] How do you navigate from one place to another? Even if it’s a completely different, 3D engine in which you’re actually 6 But in the vicinity of a layer above it, there may be more types of interoperable values How the environments you are in show these objects, the avatars you have to show in your identity, and how you go from space to space. “

“And in fact, I would hope that most of it could actually be applied outside of the meta-created platform because I think it’s the best thing for both the consumer and the creator that their work can be used as widely as possible today.” Shah added.

To that end, Meta has also launched a UGC-led experience called Horizon Worlds in the United States and Canada, and promises that over the next two years, “Meta VR will continue to create centralized experiences, but bring them more comprehensively. Across different devices. “


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